Wednesday, May 2, 2007

OSMOSA Architecture

Looks like artist Dancoyote will be transforming the museum architecture soon. We're really excited about this and the discussion that we have begun with him about SL architecture, in general.

Here's the transcript of Dancoyote giving me his thoughts about where to go with the OSMOSA architecture (used with Dancoyote's permission):

[13:43] You: Hi dancoyote!
[13:43] Dancoyote Antonelli: heyas!
[13:43] You: what's up?
[13:43] Dancoyote Antonelli: what's going on!
[13:44] You: just checking up on what's happened in OSMOSA. Are you working on anything? I'm busy IMing people who have the wrong permissions on their work!
[13:44] Dancoyote Antonelli: very good!
[13:44] You: We're working on an archive strategy right now.
[13:44] You: it's kind of chaotic in here right now!
[13:44] Dancoyote Antonelli: I was a little demoralized by the closes source bent of most of the stuff

[13:45] Dancoyote Antonelli: you gguys really need to get rid of this silly architecture
[13:45] You: you mean the permissions were wrong?
[13:45] Dancoyote Antonelli: yes
[13:45] Dancoyote Antonelli: most of the work here is not OS by any stretch
[13:45] Dancoyote Antonelli: not editable
[13:45] You: yeah. people have been very nice when I've asked them to change them, though.
[13:45] You: I wish there was a way to enforce the permissions automatically.
[13:46] You: what would you suggest for architecture? you mean that it's disordered?
[13:46] Dancoyote Antonelli: there is only one way to do it
[13:46] Dancoyote Antonelli: no
[13:46] Dancoyote Antonelli: that is not relevant to SL
[13:46] Dancoyote Antonelli: enclosures
[13:46] Dancoyote Antonelli: and old school walls
[13:46] You: ah.
[13:46] Dancoyote Antonelli: architecture in SL is UI
[13:46] Dancoyote Antonelli: user interface
[13:47] Dancoyote Antonelli: no more need to stack rocks to keep the bugs out
[13:47] You: but people are still putting up work that references flat walls (pictures), and it's nice to be able to organize spaces.
[13:47] Dancoyote Antonelli: that is the only reason
[13:47] Dancoyote Antonelli: one can create space
[13:47] Dancoyote Antonelli: without oldschool wasted prims
[13:48] Dancoyote Antonelli: have you seen my stealth architcture here?
[13:48] You: I'm not sure.
[13:48] Dancoyote Antonelli: the glass pads?
[13:48] You: i'm intrigued, though.
[13:48] Dancoyote Antonelli: the first thing I did in SL
[13:48] Dancoyote Antonelli: was realize that archtecture was all wrong
[13:48] Dancoyote Antonelli: for showing art
[13:48] You: ah.
[13:49] Fau Ferdinand is Offline
[13:49] Dancoyote Antonelli: be brave!
[13:49] Dancoyote Antonelli: be bold!
[13:49] You: you know, I just saw a picture of one of the museums in Brazil that displayed their classical art collection on glass panels. Was thinking about that mode.
[13:49] Dancoyote Antonelli: be progressive
[13:49] Dancoyote Antonelli: NO!
[13:49] Dancoyote Antonelli: dont emulate RL
[13:49] Dancoyote Antonelli: that is called remediation
[13:49] Dancoyote Antonelli: and it is very retrogressive
[13:50] Dancoyote Antonelli: (sorry dont mean to be rude!)
[13:50] Dancoyote Antonelli: (Im just passionate about thhis subject)
[13:50] Dancoyote Antonelli: I will make you an offer
[13:50] You: ?
[13:50] Dancoyote Antonelli: if you save prims by deleting all this useless architecture
[13:50] Dancoyote Antonelli: I will install stealth architecture
[13:50] Fau Ferdinand is Online
[13:50] Theory Shaw is Offline
[13:50] You: Interesting!
[13:51] Dancoyote Antonelli: open ource
[13:51] Dancoyote Antonelli: source
[13:51] Dancoyote Antonelli: 100% copy, edit
[13:51] You: That sounds fascinating.
[13:51] Dancoyote Antonelli: but this way will only lead to confusion
[13:51] Dancoyote Antonelli: and is wating a ton of prims
[13:51] Dancoyote Antonelli: that could be art
[13:52] You: Can you direct me to some of your other stealth architecture? I think we'd be really into that idea, and I can talk to Jinsae Davis about fixing whatever permissions are still out of wack that might prevent you from doing this.
[13:53] Dancoyote Antonelli: there is some above here
[13:53] Dancoyote Antonelli: at about 100 meters
[13:53] You: oh, I've seen that.
[13:55] You: these are the structures you mean, I assume?
[13:55] Dancoyote Antonelli: ok so one feature of this apprroach is
[13:55] Dancoyote Antonelli: that you cannot see it from below
[13:55] Dancoyote Antonelli: so it doesnt obscure the view
[13:55] Dancoyote Antonelli: hence stealth
[13:55] You: got it!
[13:55] Dancoyote Antonelli: another is that it is modular
[13:56] Dancoyote Antonelli: and can be expanded
[13:56] Theory Shaw is Online
[13:56] Dancoyote Antonelli: rationally
[13:56] Dancoyote Antonelli: as needed
[13:56] Dancoyote Antonelli: it is also very flexible in terms of size
[13:56] You: I think it's great.
[13:56] Dancoyote Antonelli: it is designed tot use the volume of space
[13:56] Dancoyote Antonelli: not just groundside
[13:57] Dancoyote Antonelli: which is silly
[13:57] Dancoyote Antonelli: we can fly in SL
[13:57] Dancoyote Antonelli: FYI
[13:57] You: right.
[13:58] You: We love this approach. I'll talk to Jinsae and we'll get back to you ASAP. Thanks for your thoughts and contributions about this.
[13:58] Dancoyote Antonelli: yw
[13:59] Dancoyote Antonelli: thanks for being receptive to the message
[13:59] You: Would you mind if we pasted the chat history of this on the OSMOSA blog? We want to preserve these dialogs. No problem if not!
[13:59] Dancoyote Antonelli: no problem
[13:59] You: Great!
[13:59] You: Thank you!
[13:59] Dancoyote Antonelli: my theoretical work in SL
[13:59] Dancoyote Antonelli: is all open source
[13:59] You: : )
[13:59] Dancoyote Antonelli: the artworks I make in other places are IP
[14:00] Dancoyote Antonelli: and closed source
[14:00] Dancoyote Antonelli: but phiolsophy
[14:00] Dancoyote Antonelli: is open
[14:00] You: yes!
[14:00] Dancoyote Antonelli: ok
[14:00] Dancoyote Antonelli: well keep in touch
[14:00] Dancoyote Antonelli: [we've suppressed Dancoyote's email...]
[14:00] Dancoyote Antonelli: jiin has my email too
[14:00] You: I'm glad I ran into you. I will be in touch soon. Best!
[14:00] Dancoyote Antonelli: ciao!
[14:00] You: ciao!

We love our initial architectural model of the repurposed factory and the resulting building that Loyalist College created. It said "museum" clearly and oriented all visitors to the traditional museum model. Also, I think, the idea of an abandoned factory in SL was funny.

That said, we had hoped that the architecture would be radically transformed. We're happy to say that the transformation is in progress!

- Deborah

1 comment:

Jeremy O. Turner said...

Hey there,

Great to hear that DC is going to be doing his own mod of the architecture for OSMOSA!

I have been in IM with DC about this very idea for the past week or so and I am glad to see he will get started with this idea...

Nothing better than converting theory into practice :-)

I really like the idea of "stealth architecture"...will this make the space laggy though?

I have asked Second Front a couple of weeks ago about doing a realtime performance where we mod the OSMOSA building but with a time constraint that is usually unnatural to a regular architect but works perfectly fine for us performance artists.

Maybe we will do this after DC has installed his stealth architecture?

Also, I have thought of a solo architecture mod which we can discuss at a later date.

I think OSMOSA should invite different artists to do a new MOD every week or maybe month at the latest...definitely do not make the arch permanent - just long enough to archivge and blog :-)

As for remediation, there is no guarantee that SF will be free from that...there are 8 of us after all and our process is democratic and some of us are very comfortable with the idea of remediation so we will see what happens in terms of aesthetics.

Cheerz, Wirxli